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Think of others while using a cannon. Try to use the least crowded area or world you can find so you aren't disrupting the play of others. This also helps you avoid confrontations from less mature players.
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<Quest Start Image>

P2P

Difficulty: Easy

Length: Short

Skills Needed:

  • None

Recommended Skills:

  • 20 Agility

Items Needed:

  • None

Quests Needed:

  • None

Walkthrough

For several years now the Dwarven Black Guard have been developing the latest in projectile warfare.

Now with the constant attack of goblin renegades, the dwarven troops who protect the mines need to put this secret weapon into action.

Only with your help can the true power of this cannon be harnessed!

Go to the Coal Trucks West of McGrubors' Wood and talk to the Dwarf Commander Lawgof to help them.

Lawgof:



Instructions:

Favour 1: Fixing the Railings:
After talking to him and getting your first assignment, take the railings he gave you, and, starting at one end of the fence (I recommend the end closest to you) Inspect every part of the railing, make sure you inspect every one! Or you will end up spending half an hour on this part cause you missed one (like I did ). If you fail, cause you got hurt, just Inspect the Railing again (I failed at least once on every Railing, sometimes more).

Favour 2: Checking on the Black Guard:
When you are done, just go back to the Dwarf Commander and he will tell you that you have done a good job because the Goblins have stopped coming in. He will then ask you to do another favour for him. Go check on the Black Guard in the Watchtower just to the South. Go to this area:


Climb up the ladders (there are two of them) you will find Dwarf remains: Take them back to the Dwarf Commander.

Favour 3: Finding God's Son, Lollk:
After taking the Dwarf remains back to the Dwarf Commander, he will say that Girl, the Dwarf remains you found, had a son, and he will ask you to seek out the Goblin's Base. Now head southeast around the Fishing Guild to a cave, its right by the Windmill on the way into Ardougne:


Enter and go to the blue circle (the entrance is the red circle):


Search in the crates in that room the Dwarf youngster (Lollk) will jump out and talk for a second and thank you for finding him, and then go on home. Go back to the Dwarf Commander.

Favour 4: Fixing the Dwarf Multicannon:

After you talk to him and he gives you the Tool Kit, go inside the shed and Inspect the Broken Multicannon, go ahead and fix the Shaft, Axle, Barrel, and Pipe. Then go talk to the Dwarf Commander again.

Favour 5: Finding out what the Multicannon Shoots:

Talk to the Dwarf Commander, he will ask you to go to Nulodion the Engineer next to the Ice Mountain:


Go talk to Nulodion, you can teleport to Falador, and then go North, or you can walk/run all the way there. He will give you his notes to take back to the Dwarf Commander. You can either walk/run back to the Dwarf Commander, or you can Teleport to Camelot, then walk the rest of the way. Talk to the Dwarf Commander, and he will give you the reward, and quest finished!

Quest Complete!

Reward

  • 750 Crafting EXP
  • Ability to use and buy Dwarf Multicannons

Quest Points upon Completion

  • 1

Credits

Written by: Star Wars Fanatic

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